Abstract
Virtual influencers, generated on the computer, are changing the advertising industry. More and more brands utilize virtual instead of human influencers as endorsers for their marketing campaigns for a variety of reasons, e.g., better control of the influencer’s behavior, cost savings, or zeitgeist motives (desire to be “up to date”). However, there is currently little research on whether significant advertising goals are achieved using virtual influencers. We analyze, in an initial study, whether consumers find such influencers appealing compared to human influencers and whether they are able to identify that the influencer is not real. Our results show that consumers find it difficult to identify virtual influencers as such and that they still have more positive attitudes toward human endorsers in advertising campaigns. However, virtual endorsers can lead to higher perceived ad novelty. In a second study, we further examine whether the advertised product category functions as a moderator. Results show that perceived congruence between virtual influencers and product is dependent on the product category and leads to higher advertising effectiveness. Our studies lead to the implication that marketers should carefully consider the use of virtual influencers in accordance with the aspired advertising goals and brand values.
Additional information
Notes on contributors
Claudia Franke
Claudia Franke (MSc, Saarland University) is a Doctoral Research Assistant (supervised by Andrea Groeppel-Klein) at the Chair of Marketing & Institute for Consumer & Behavioral Research, Saarland University.
Andrea Groeppel-Klein
Andrea Groeppel-Klein is Chair of Marketing & Director of the Institute for Consumer & Behavioral Research, Saarland University.
Katrin Müller
Katrin Mueller (MSc, Saarland University) is a former master student at the Chair of Marketing & Institute for Consumer & Behavioral Research, Saarland University.