Abstract
Remote association requires players to use their mental transformation to identify objects’ relationships by activating knowledge application. A Chinese Remote Association game was designed (example question: □樂□信□車, where the answer is快) to explore learners’ cognitive and affective effects, and then eighth grade students were invited to play using their smartphones. Data were collected for confirmatory factor analysis with structural equation modeling. The results revealed that intrinsic cognitive load was negatively related to flow experience, while gameplay interest was positively related to flow experience, and flow experience was positively related to performance progress in Chinese association. The implication of this study is that using remote Chinese association as an application game can enhance players’ flow experience and performance.
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No potential conflict of interest was reported by the authors.
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Notes on contributors
Jon-Chao Hong
Jon-Chao Hong is Professor in the Department of Industrial Education, and also a member of Chinese Language and Technology Center at the National Taiwan Normal University.
Ming-Yueh Hwang
Ming-Yueh Hwang is Professor in the Department of Adult and Continuing Education, and also a member of Chinese Language and Technology Center
at the National Taiwan Normal University.
Kai-Hsin Tai
Kai-Hsin Tai got her Ph.D degree from Department of Industrial Education, National Taiwan Normal University.She is a post-doctoral fellow of Professor Jon-Chao Hong at the Department of Industrial Education, and also a member of Chinese Language and Technology Center of National Taiwan Normal University.
Pei-Hsin Lin
Pei-Hsin Lin is a PhD student at the Department of Business Administration, National Taiwan University.