ABSTRACT
Learning from videos is becoming an important part of educational activities. Whereas outlines have great potential, particularly during information seeking (IS), few studies have so far explored the effect of their presence in videos. The two aims of the present study were thus to 1) evaluate the influence of outlines on IS and learning, and 2) analyze the extent to which an IS task can optimize the use of outlines during learning. As outlines are known to have a positive impact on video representation during IS tasks, we predicted that performing an IS task prior to a learning task featuring an outline would result in better content representation by learners. A total of 103 participants were divided into four groups (2 × 2 factorial design): with or without an outline, and with or without IS questions before learning. Results indicated that the presence of an outline promotes topic recall in terms of both the number and organization of the topics recalled, and performing an IS task with an outline before learning promotes content memorization to a small extent. Results are discussed in terms of engagement and metacognitive processes.
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No potential conflict of interest was reported by the author(s).
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2 Flashback by Blueberry Software, https://www.flashbackrecorder.com/fbhome/
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Notes on contributors
Salomé Cojean
Salomé Cojean is an associate professor in educational science at Univ. Grenoble Alpes (LaRAC, EA602). She works on learning process in digital environments, especially in video-based environments. Her research aims at 1) analyze learners’ strategies and performance and 2) design learning environments adapted to learners in order to promote efficient strategies and learning.
Eric Jamet
Eric Jamet is a professor of cognitive psychology and ergonomics at the University of Rennes 2 (LP3C). His research focuses on various issues related to the cognitive processing of complex documents and human-machine interaction: E-learning and multimedia comprehension, active learning, scaffolding effects in multimedia learning, learning with video podcasts and animations, user experience evaluation and ICT acceptance.