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Original Teaching Ideas—Single

Networked students gaming together: Mobile scavenger hunts for online classrooms

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Pages 7-13 | Published online: 18 Apr 2022
 

Abstract

Courses

Communication Theory, Information Society, Digital Cultures.

Objectives

Students will demonstrate an ability to use mobile technologies, understand gaming cultures, and explore how everyday gaming connects to mobile issues.

Notes

1 Twitter Spaces and Clubhouse (joinclubhouse.com) are social networks based on real-time voice conversations.

2 WhatsApp is a free Internet-based communication platform for text messaging, voice messaging, image sharing, and more.

3 QR stands for “quick response” and is a type of code that holds information horizontally and vertically to allow people to scan information from their mobile device and be directed to a website or application.

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