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Focus on: Teaching Art

Developing Academic Games and Simulations for Art Education

Pages 18-24 | Published online: 23 Dec 2015

References

  • Bloom, B. (1956). Taxonomy of educational objectives. New York: McKay Publishing.
  • Cruickshank, D.R. (1977). A first book of games and simulations Belmont, CA.: Wadsworth Publishing.
  • Cruickshank, D.R. & Telfer, R. (1980). Classroom games and simulations. Theory Into Practice. 19(1), 75–80.
  • Cuningham, J. B. (1984). Assumptions underlying the use of different types of simulations. Simulations and Games. 15(2), 213–234.
  • Fennesy, G. (1973). Guidelines for writing the director's manual for a simulation game (Report no. 152). Baltimore, MD.: Johns Hopkins University, Center for the Social Organization of Schools.
  • Horn, R. E. & Cleaves, A. (1980). Guide to simulations/games for education and training (4th ed.). Beverly Hills, CA.: Sage Publications.
  • Lederman, L. C. (1984). Debriefing: A critical reexamination of the post-experience analytic process with implications for its effective use. Simulations and Games. 15 (4), 415–432.
  • Livingston, S. & Stoll, C. (1973). Simulation games: An introduction for the social science teacher. New York: Free Press.

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