References
- Bogan, L., E. Romez, M. Rusinkiewicz, and D.W. Embly. “Graphical Data Manipulation Language for an Extended Entity-Relationship Model,” IEEE Computer, 1990.
- Crimi, C., A. Guercio, Dacini, Ciuliano, Genoveffartora, and N. Tucci. “Automating Visual Language Generation,” IEEE Transactions on Software Engineering, 16:10, October 1990.
- Hix, D. “Generations of Users - Interface Management,” IEEE Software, September 1990, pp. 77–86.
- Glinert, E.P. and S.L. Tanimoto. “Pict: An Interactive Graphical Programming Environment,” Computer, November 1984, pp. 7–25.
- Svendsen, G.B. “The Influence of Interface Style on Problem Solving,” International Journal of Man Machine Studies, 35, 1991, pp. 379–397.
- Li, H.L. “Solving Discrete Multicriteria Decision Problems Based on Logic-based Decision Support Systems,” Decision Support Systems, 3, 1987, pp. 101–119.
- Huchingson, R.D. New Horizons for Human Factors in Design, McGraw Hill, 1981.
- Adams, J.A. (Ed.). Human Factors Engineering, New York: MacMillan, 1989.
- Ramanathan, J. and R.L. Hartung. “A Generic Iconic Tool for Viewing Databases,” IEEE Software, September 1989, pp. 50–57.
- Martin, J. Information Engineering: Planning and Analysis, Prentice-Hall, 1990.
- Whiteside, J. “User Performance with Command, Menu, and Iconic Interfaces,” Proceedings of the Human Factors in Computing Systems Conference, ACM, New York, 1985, pp. 185–191.
- Sowa, J.F. (Ed.). Conceptual Structures: Information Processing in Main and Machine, Addison-Wesley, 1984.
- Potosnak, K. “Do Icons Make User Interfaces Easier to Use?” IEEE Software, May 1988.
- Morgan, K., R.L. Morris, and S. Gibbs. “Computing Performance and Preferences in Direct Manipulation and Command Line Environment,” Computer Journal, 34:3, 1991, pp. 265–273.
- Sanders, M.S. and E.J. McClormick (Eds.). Human Factors in Engineering and Design, 6th Ed., McGraw Hill, 1987.
- Zloof, M.M. Query by Example Concept for User-Oriented Business Systems, Yorktown Heights, NY: IBM, T.J. Watson Research Center.
- Chang, S.K. “Visual Languages: A Tutorial and Survey,” IEEE Software, January 1987, pp. 29–39.
- Guastello, S.J., M. Traut, and G. Korienex. “Verbal Versus Pictorial Representations of Objects in a Human-Computer Interface,” International Journal of Man-Machine Studies, 31, 1989, pp. 99–120.
- Blankenberger, S. and K. Hahn. “Effects of Icon Design on Human-Computer Interaction,” International Journal of Man-Machine Studies, 35, 1991, pp. 363–377.
- Ichikawa, T. and M. Hirakawa. “Iconic Programming - Where to Go?” IEEE Software, November 1990, pp. 63–68.
- Gakutz, W.O. (Ed.). Handbook of Screen Format Design, QED. Information Sciences, Inc., 1989.