502
Views
3
CrossRef citations to date
0
Altmetric
Articles

TANGAEON: Tangible Interaction to Support People in a Mindfulness Practice

, &

References

  • Aslan, I., Burkhardt, H., Kraus, J., & André, E. (2016). Hold my heart and breathe with me: Tangible somaesthetic designs. Proceedings of the 9th Nordic Conference on Human-Computer Interaction (NordiCHI ’16) (p. 92). ACM Press.
  • Baer, R. A. (2003). Mindfulness training as a clinical intervention: A conceptual and empirical review. Clinical Psychology: Science and Practice, 10(2), 125–143.
  • Bates, S. C., & Marquit, J. (2011). Space psychology: Natural elements in habitation design. Personal and Ubiquitous Computing, 15(5), 519–523. doi:10.1007/s00779-010-0316-6
  • Benezeth, Y., Jodoin, P. M., Emile, B., Laurent, H., & Rosenberg, C. (2008). Review and evaluation of commonly-implemented background subtraction algorithms. Pattern Recognition, 2008. ICPR 2008. 19th International Conference on (pp. 1–4). IEEE.
  • Bishop, S. R., Lau, M., Shapiro, S., Carlson, L., Anderson, N. D., Carmody, J., … Devins, G. (2004). Mindfulness: A proposed operational definition. Clinical Psychology: Science and Practice, 11(3), 230–241.
  • Bradley, M. M., & Lang, P. J. (1994). Measuring emotion: The self-assessment manikin and the semantic differential. Journal of Behavior Therapy and Experimental Psychiatry, 25(1), 49–59. doi:10.1016/0005-7916(94)90063-9
  • Brown, K. W., Ryan, R. M., & Creswell, J. D. (2007). Mindfulness: Theoretical foundations and evidence for its salutary effects. Psychological Inquiry, 18(4), 211–237. doi:10.1080/10478400701598298
  • Cabanac, M. (1971). Physiological role of pleasure. Science, 173(4002), 1103–1107. doi:10.1126/science.173.4002.1103
  • Cabanac, M., Massonnet, B., & Belaiche, R. (1972). Preferred skin temperature as a function of internal and mean skin temperature. Journal of Applied Physiology, 33(6), 699–703. doi:10.1152/jappl.1972.33.6.699
  • Chiesa, A., & Malinowski, P. (2011). Mindfulness-based approaches: Are they all the same? Journal of Clinical Psychology, 67(4), 404–424. doi:10.1002/jclp.20776
  • Chiesa, A., & Serretti, A. (2011). Mindfulness based cognitive therapy for psychiatric disorders: A systematic review and meta-analysis. Psychiatry Research, 187(3), 441–453. doi:10.1016/j.psychres.2010.08.011
  • Chittaro, L., & Vianello, A. (2014). Computer-supported mindfulness: Evaluation of a mobile thought distancing application on naive meditators. International Journal of Human Computer Studies, 72(3), 337–348. doi:10.1016/j.ijhcs.2013.11.001
  • Chittaro, L., & Vianello, A. (2016a). Evaluation of a mobile mindfulness app distributed through on-line stores: A 4-week study. International Journal of Human-Computer Studies, 86, 63–80. doi:10.1016/j.ijhcs.2015.09.004
  • Chittaro, L., & Vianello, A. (2016b). Mobile mindfulness and user’s worry: A qualitative study of using a smartphone app for distancing from negative thoughts. Interacting with Computers, 28(6), 695–717. doi:10.1093/iwc/iwv044
  • Döring, T., Sylvester, A., & Schmidt, A. (2013a). A design space for ephemeral user interfaces. Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction (TEI ’13) (pp. 75–82). ACM Press.
  • Döring, T., Sylvester, A., & Schmidt, A. (2013b). Ephemeral user interfaces: Valuing the aesthetics of interface components that do not last. Interactions, 20(4), 32–37. doi:10.1145/2486227.2486235
  • Dourish, P. (2004). Where the action is: The foundations of embodied interaction. Cambridge, Massachusetts: MIT press.
  • Feltham, F., Loke, L., van den Hoven, E., Hannam, J., & Bongers, B. (2014). The slow floor: Increasing creative agency while walking on an interactive surface. Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction (TEI ’14) (pp. 105–112). ACM Press.
  • Glück, T. M., & Maercker, A. (2011). A randomized controlled pilot study of a brief web-based mindfulness training. BMC Psychiatry, 11(1), 175. doi:10.1186/1471-244X-11-175
  • Gromala, D., Tong, X., Choo, A., Karamnejad, M., & Shaw, C. D. (2015). The virtual meditative walk: Virtual reality therapy for chronic pain management. Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI ’15) (pp. 521–524). ACM Press.
  • Gunaratana, H. (2002). Mindfulness in plain english. Boston, Massachusetts: Wisdom Publications.
  • Hardy, J. D. (1952). Control of heat loss and heat production in physiologic temperature regulation. Harvey Lectures, 49, 242–270.
  • Hayes, S. C., Jacobson, N. S., Follette, V. M., & Dougher, M. J. (1994). Acceptance and change. Content and context in psychotherapy. Reno, NV: Context Press.
  • Hoge, E. A., Bui, E., Goetter, E., Robinaugh, D. J., Ojserkis, R. A., Fresco, D. M., & Simon, N. M. (2015). Change in decentering mediates improvement in anxiety in mindfulness-based stress reduction for generalized anxiety disorder. Cognitive Therapy and Research, 39(2), 228–235. doi:10.1007/s10608-014-9646-4
  • Hornecker, E. (2011). The role of physicality in tangible and embodied interactions. Interactions, 18(2), 19–23. doi:10.1145/1925820.1925826
  • Hornecker, E., & Buur, J. (2006). Getting a grip on tangible interaction: A framework on physical space and social interaction. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’06) (pp. 437–446). ACM Press.
  • Hummels, C., Overbeeke, K. C. J., & Klooster, S. (2007). Move to get moved: A search for methods, tools and knowledge to design for expressive and rich movement-based interaction. Personal and Ubiquitous Computing, 11(8), 677–690. doi:10.1007/s00779-006-0135-y
  • Hurtienne, J., & Israel, J. H. (2007). Image schemas and their metaphorical extensions: Intuitive patterns for tangible Interaction. Proceedings of the 1st International Conference on Tangible and Embedded Interaction (TEI ’07) (pp. 127–134). ACM Press.
  • Ishii, H., & Ullmer, B. (1997). Tangible bits: Towards seamless interfaces between people, bits and atoms. Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems (CHI ’97) (pp. 234–241). ACM Press.
  • Kabat-Zinn, J. (1990). Full catastrophe living: Using the wisdom of your body and mind to face stress, pain, and illness. New York, NY: Delta.
  • Kabat-Zinn, J. (2005). Coming to our senses: Healing ourselves and the world through mindfulness. New York, NY: Hyperion.
  • Keng, S. L., Smoski, M. J., & Robins, C. J. (2011). Effects of mindfulness on psychological health: A review of empirical studies. Clinical Psychology Review, 31(6), 1041–1056. doi:10.1016/j.cpr.2011.04.006
  • Kosunen, I., Salminen, M., Järvelä, S., Ruonala, A., Ravaja, N., & Jacucci, G. (2016). RelaWorld: Neuroadaptive and immersive virtual reality meditation system. Proceedings of the 21st International Conference on Intelligent User Interfaces (IUI’16) (pp. 208–217). ACM Press.
  • Lau, M. A., Bishop, S. R., Segal, Z. V., Buis, T., Anderson, N. D., Carlson, L., … Devins, G. (2006). The Toronto mindfulness scale: Development and validation. Journal of Clinical Psychology, 62(12), 1445–1467. doi:10.1002/jclp.20326
  • Linehan, M. M. (1993). Skills training manual for treating borderline personality disorder. New York, NY: Guilford Press.
  • MacKenzie, I. S. (2012). Designing HCI Experiments. Human-Computer Interaction: An empirical research perspective (pp. 157–189). Elsevier Science & Technology.
  • Moore, A., & Malinowski, P. (2009). Meditation, mindfulness and cognitive flexibility. Consciousness and Cognition, 18(1), 176–186. doi:10.1016/j.concog.2008.12.008
  • O’Sullivan, D., & Igoe, T. (2004). Physical computing: Sensing and controlling the physical world with computers. Boston: Thomson Course Technology.
  • Querstret, D., & Cropley, M. (2013). Assessing treatments used to reduce rumination and/or worry: A systematic review. Clinical Psychology Review, 33(8), 996–1009. doi:10.1016/j.cpr.2013.08.004
  • Rogers, Y. (2004). New theoretical approaches for HCI. Annual Review of Information Science and Technology, 38(1), 87–143. doi:10.1002/aris.1440380103
  • Roo, J. S., Gervais, R., & Hachet, M. (2016). Inner Garden: An augmented sandbox designed for self-reflection. Proceedings of the TEI’16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction (pp. 570–576). ACM Press.
  • Safran, J., & Segal, Z. V. (1996). Interpersonal process in cognitive therapy. Lanham, Maryland: Jason Aronson Inc.
  • Sas, C., & Chopra, R. (2015). MeditAid: A wearable adaptive neurofeedback-based system for training mindfulness state. Personal and Ubiquitous Computing, 19(7), 1169–1182. doi:10.1007/s00779-015-0870-z
  • Scaife, M., & Rogers, Y. (1996). External cognition: How do graphical representations work? International Journal of Human-Computer Studies, 45(2), 185–213. doi:10.1006/ijhc.1996.0048
  • Shaer, O., & Hornecker, E. (2010). Tangible user interfaces: Past, present, and future directions. Foundations and Trends in Human–Computer Interaction, 3(1–2), 1–137. doi:10.1561/1100000026
  • Shamekhi, A., & Bickmore, T. (2015). Breathe with Me: A virtual meditation coach. International Conference on Intelligent Virtual Agents (pp. 279–282). Cham: Springer.
  • Shaw, C., Gromala, D., & Seay, A. F. (2007). The meditation chamber: Enacting autonomic senses. Proc. of ENACTIVE/07 (pp. 405–408). ACROE Press.
  • Sliwinski, J., Katsikitis, M., & Jones, C. M. (2015). Mindful gaming: How digital games can improve mindfulness. In J. Abascal, S. Barbosa, M. Fetter, T. Gross, P. Palanque, & M. Winckler (Eds.), Human-computer interaction - INTERACT 2015: 15th IFIP TC 13 international conference (pp. 167–184). Cham: Springer.
  • Soler, J., Cebolla, A., Feliu-Soler, A., Demarzo, M. M. P., Pascual, J. C., Baños, R., & García-Campayo, J. (2014). Relationship between meditative practice and self-reported mindfulness: The MINDSENS composite index. PLoS ONE, 9(1), e86622. doi:10.1371/journal.pone.0086622
  • Swallow, S. S., & Thompson, A. P. (2001). Sensory fabric for ubiquitous interfaces. International Journal of Human-Computer Interaction, 13(2), 147–159. doi:10.1207/S15327590IJHC1302_4
  • Sylvester, A., Döring, T., & Schmidt, A. (2010). Liquids, smoke, and soap bubbles: Reflections on materials for ephemeral user interfaces. Proceedings of the Fourth International Conference on Tangible, Embedded, and Embodied interaction (TEI ’10) (pp. 269–270). ACM Press.
  • Thieme, A., Wallace, J., Johnson, P., McCarthy, J., Lindley, S., Wright, P., … Meyer, T. D. (2013). Design to promote mindfulness practice and sense of self for vulnerable women in secure hospital services. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’13) (pp. 2647–2656). ACM Press.
  • Thompson, B. L., & Waltz, J. (2007). Everyday mindfulness and mindfulness meditation: Overlapping constructs or not? Personality and Individual Differences, 43(7), 1875–1885. doi:10.1016/j.paid.2007.06.017
  • Ullmer, B., & Ishii, H. (2000). Emerging frameworks for tangible user interfaces. IBM Systems Journal, 39(3.4), 915–931. doi:10.1147/sj.393.0915
  • Unity Technologies. (2005). Unity3D (Version 5.3.5) [computer software]. Retrieved from https://unity3d.com/get-unity/download/archive
  • Vidyarthi, J., & Riecke, B. E. (2014). Interactively mediating experiences of mindfulness meditation. International Journal of Human-Computer Studies, 72(8), 674–688. doi:10.1016/j.ijhcs.2014.01.006
  • Vidyarthi, J., Riecke, B. E., & Gromala, D. (2012). Sonic cradle: Designing for an immersive experience of meditation by connecting respiration to music. Proceedings of the Designing Interactive Systems Conference (DIS ’12) (pp. 408–417). ACM Press.
  • Weiser, M. (1991). The computer for the 21st century. Scientific American, 265(3), 94–105. doi:10.1038/scientificamerican0991-94
  • Wells, A. (2005). Detached mindfulness in cognitive therapy: A metacognitive analysis and ten techniques. Journal of Rational-Emotive and Cognitive-Behavior Therapy, 23(4), 337–355. doi:10.1007/s10942-005-0018-6
  • Yu, M. C., Wu, H., Lee, M. S., & Hung, Y. P. (2012). Multimedia-assisted breathwalk-aware system. IEEE Transactions on Biomedical Engineering, 59(12), 3276–3282. doi:10.1109/TBME.2012.2208747
  • Zhu, B., Hedman, A., Feng, S., Li, H., & Osika, W. (2017). Designing, prototyping and evaluating digital mindfulness applications: A case study of mindful breathing for stress reduction. Journal of Medical Internet Research, 19(6), e197. doi:10.2196/jmir.6955

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.