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Original Articles

Controlled Texture Pushing and Crossing Seams in UV Space Using Maya and Photorealistic Renderman

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Pages 57-67 | Published online: 06 Apr 2012

References

  • Apodaca , Anthony A. and Gritz , Larry . 1999 . Advanced Renderman: Creating CGI for Motion Pictures 183 – 203 . San Francisco : Morgan Kaufmann Publishing. . [Apodaca 99]
  • Catmull , Edwin . 1974 . “A Subdivision Algorithm for Computer Display of Curved Surfaces.” , PhD. diss. University of Utah. . [Catmull 74]
  • Cook , Robert L. , Carpenter , Loren and Catmull , Edwin . 1987 . “The Reyes Image Rendering Architecture.” . Proc. SIGGRAPH 1987 Computer Graphics , 21 ( 4 ) : 95 – 102 . [Cook 87]
  • Crow , Franklin C. 1977 . “The Aliasing Problem in Computer-Generated Shaded Images.” . Communications of the ACM , 20 ( 11 ) : 799 – 805 . [Crow 77]
  • Heckbert , Paul . 1986 . “Survey of Texture Mapping.” . IEEE Computer Graphics and Applications , 6 ( 11 ) : 56 – 67 . [Heckbert 86]
  • Whitted , Turner . “The Causes of Aliasing in Computer Generated Images.” . SIGGRAPH 1981 Advanced Image Synthesis Seminar Notes . New York : ACM SIGGRAPH. . [Whitted 81]

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