References
- Ahlberg , C. and Shneiderman , B. 1994 . “ Visual information seeking: Tight coupling of dynamic query filters with starfield displays ” . In Human Factors in Computing Systems (CHI ‘94 Proceedings). , 313 – 317 . New York : ACM Press .
- Ahlberg , C. , Williamson , C. and Shneiderman , B. Dynamic queries for information exploration: An implementation and evaluation . Human Factors in Computing Systems (CHI ‘92 Proceedings). pp. 619 – 626 . New York : ACM Press .
- Alexander , C. , Ishikawa , S. , Silverstein , M. , Jacobson , M. , Fiksdahl‐King , I. and Angel , S. 1977 . A Pattern Language. , New York : Oxford University Press .
- Dahlbom , B. and Janlert , L.‐E. 1988 . En artificielt värld [An artificial world] , MDA‐rapport 1988: 1 Stockholm : Arbetsmiljöfonden/STU. In Swedish .
- Darke , J. 1979 . The primary generator and the design process. . Design Studies , 1 ( 1 ) : 36 – 44 .
- Ehn , P. and Löwgren , J. 1997 . “ Design for quality— in‐use: Human‐computer interaction meets information systems development ” . In Handbook of Human‐Computer Interaction. , Second, completely revised edition , Edited by: Heiander , M. 299 – 313 . Amsterdam : Elsevier .
- Ehn , P. , Meggerle , T. , Steen , O. and Svedemar , M. 1997 . “ What kind of car is this sales support system? ” . In Computers and Design in Context. , Edited by: Kyng , M. and Matthiasen , L. Cambridge, Mass. : MIT Press .
- Erickson , T. 1998 . “ The interaction design patterns home page ” . <http://www.pliant.org/personal/Tom_Erickson/InteractionPatterns.html>, read June 26, 1998
- Janlert , L‐E. and Stolterman , E. 1997 . The character of things. . Design Studies , 18 : 297 – 314 .
- Krippendorff , K. 1989 . On the essential context of artifacts or on the proposition that “Design is making sense (of things)”. . Design Issues , 5 ( 2 ) : 9 – 38 .
- Minter , J. 1997 . Computer gainings new worlds. . Computer Graphics , 31 ( 1 ) : 12 – 13 .
- Mono , R. 1992 . “ Design semiotics in practical use ” . In Objects and Images: Studies in Design and Advertising. , Edited by: Vihma , S. 118 – 123 . Helsingfors : University of Industrial Arts .
- Norman , D. 1988 . The Psychology of Everyday Things. , New York : Basic Books .
- Norman , D. 1994 . How might people interact with agents. . Communications of the ACM , 37 ( 7 ) : 68 – 71 .
- Pearce , C. 1997 . The Interactive Book: A Guide to the Interactive Revolution. , Indianapolis : Macmillan Technical Publishing .
- Rheinfrank , J. and Evenson , S. 1996 . “ Design languages ” . In Bringing Design to Software. , Edited by: Winograd , T. 63 – 80 . New York : ACM Press .
- Schön , D. 1987 . Educating the Reflective Practitioner. , San Francisco : Jossey‐Bass .
- Shneiderman , B. and Maes , P. 1997 . Direct manipulation vs. interface agents, . interactions , November + December : 42 – 61 . 1997
- Stolterman , E. 1992 . How system designers think about design and methods. . Scand. J. Information Systems , 4 : 137 – 150 .
- Thomas , P. and Macredie , R. 1994 . Games and the design of human‐computer interfaces . Educational and Training Technology International , 31 ( 2 ) : 134 – 142 .