977
Views
18
CrossRef citations to date
0
Altmetric
Original Articles

Between Challenge and Defeat: Repeated Player-Death and Game Enjoyment

, , &
Pages 443-459 | Received 06 Mar 2012, Published online: 28 Nov 2012

REFERENCES

  • Bonanno , G. A. and Keltner , D. 2004 . The coherence of emotion systems: Comparing “on-line” measures of appraisal and facial expressions, and self-report . Cognition & Emotion , 18 : 431 – 444 . doi:10.1080/02699930341000149
  • Bradley , M. M. and Lang , P. J. 1994 . Measuring emotion: The self-assessment manikin and the semantic differential . Journal of Behavior Therapy and Experimental Psychiatry , 25 : 49 – 59 . doi:10.1016/0005–7916(94)90063–9
  • Bradley , M. M. and Lang , P. J. 2000 . Affective reactions to acoustic stimuli . Psychophysiology , 37 : 204 – 215 . doi:10.1111/1469–8986.3720204
  • Csikszentmihalyi , M. 1990 . Flow: The psychology of optimal experience. New York , NY : Harper & Row. .
  • Dormann , C. and Biddle , R. 2009 . A review of humor for computer games: Play, laugh and more . Simulation & Gaming , 40 : 802 – 824 . doi:10.1177/1046878109341390
  • Ekman , P. and Friesen , W. V. 1982 . Felt, false, and miserable smiles . Journal of Nonverbal Behavior , 6 : 238 – 252 . doi:10.1007/BF00987191
  • Ekman , P. , Friesen , W. V. and O'Sullivan , M. 1988 . Smiles when lying . Journal of Personality and Social Psychology , 54 : 414 – 420 . doi:10.1037/0022–3514.54.3.414
  • Gajadhar , B. J. , Kort , Y. A. W. and Ijsselsteijn , W. A. 2008 . “ Shared fun is doubled fun: Player enjoyment as a function of social setting. ” . In Lecture notes in computer science: Vol. 5294. Fun and games Edited by: Markopoulos , P. , Ruyter , B. , IJsselsteijn , W. and Rowland , D. 106 – 117 . Berlin , , Germany : Springer-Verlag. . doi:10.1007/978–3-540–88322-7_11
  • Hazlett , R. L. Measuring emotional valence during interactive experiences: Boys at video game play . Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI 1906 . Edited by: Grinter , R. , Rodden , T. , Aoki , P. , Cutrell , E. , Jeffries , R. and Olson , G. pp. 1023 – 1026 . New York , NY : ACM. . doi:10.1145/1124772.1124925
  • Jakobs , E. , Manstead , A. S. R. and Fischer , A. H. 1999 . Social motives, emotional feelings, and smiling . Cognition & Emotion , 13 : 321 – 345 . doi:10.1080/026999399379212
  • Keeker , K. , Pagulayan , R. , Sykes , J. and Lazzaro , N. The untapped world of video games . Proceedings of CHI 1904 Extended Abstracts on Human Factors in Computing Systems . pp. 1610 – 1611 . Vienna , Austria : ACM. . doi:10.1145/985921.986170
  • Keller , J. and Bless , H. 2008 . Flow and regulatory compatibility: An experimental approach to the flow model of intrinsic motivation . Personality and Social Psychology Bulletin , 34 : 196 – 209 . doi:10.1177/0146167207310026
  • Klimmt , C. 2003 . “ Dimensions and determinant of the enjoyment of playing digital games: A three-level model. ” . In Level up: Digital games research conference Edited by: Copier , M. and Raessens , J. 246 – 257 . Utrecht , , The Netherlands : Faculty of Arts, Utrecht University. .
  • Klimmt , C. , Hartmann , T. and Frey , A. 2007 . Effectance and control as determinants of video game enjoyment . CyberPsychology & Behavior , 10 : 845 – 848 . doi:10.1089/cpb.2007.9942
  • Klimmt , C. , Rizzo , A. , Vorderer , P. , Koch , J. and Fischer , T. 2009 . Experimental evidence for suspense as determinant of video game enjoyment . CyberPsychology & Behavior , 12 : 29 – 31 . doi:10.1089/cpb.2008.0060
  • Larsen , J. T. , Norris , C. J. and Cacioppo , J. T. 2003 . Effects of positive and negative affect on electromyographic activity over zygomaticus major and corrugator supercilii . Psychophysiology , 40 : 776 – 785 . doi:10.1111/1469–8986.00078
  • Mandryk , R. L. and Atkins , M. S. 2007 . A fuzzy physiological approach for continuously modeling emotion during interaction with play technologies . International Journal of Human-Computer Studies , 65 : 329 – 347 . doi:10.1016/j.ijhcs.2006.11.011
  • Mandryk , R. L. , Inkpen , K. M. and Calvert , T. W. 2006 . Using psychophysiological techniques to measure user experience with entertainment technologies . Behaviour & Information Technology , 25 : 141 – 158 . doi:10.1080/01449290500331156
  • Mauss , I. B. , Levenson , R. W. , McCarter , L. , Wilhelm , F. H. and Gross , J. J. 2005 . The tie that binds? Coherence among emotion experience, behavior, and physiology . Emotion , 5 : 175 – 190 . doi:10.1037/1528–3542.5.2.175
  • Nacke , L. E. , Grimshaw , M. N. and Lindley , C. A. 2010 . More than a feeling: Measurement of sonic user experience and psychophysiology in a first-person shooter game . Interacting with Computers , 22 : 336 – 343 . doi:10.1016/j.intcom.2010.04.005
  • Ravaja , N. , Saari , T. , Salminen , M. , Laarni , J. and Kallinen , K. 2006 . Phasic emotional reactions to video game events: A psychophysiological investigation . Media Psychology , 8 : 343 – 367 . doi:10.1207/s1532785xmep0804_2
  • Ravaja , N. , Turpeinen , M. , Saari , T. , Keltikangas-Järvinen , L. and Puttonen , S. 2008 . The psychology of James Bond: Phasic emotional responses to violent video game events . Emotion , 8 : 114 – 120 . doi:10.1037/1528–3542.8.1.114
  • Trepte , S. and Reinecke , L. 2011 . The pleasures of success: Game-related efficacy experiences as a mediator between player performance and game enjoyment . Cyberpsychology, Behavior, and Social Networking , 14 : 555 – 557 . doi:10.1089/cyber.2010.0358
  • van den Hoogen , W. M. , Ijsselsteijn , W. A. and de Kort , Y. A. W. 2008 . “ Exploring behavioral expressions of player experience in digital games. ” . In Facial and bodily expressions for control and adaptation of games (ECAG 2008) Edited by: Nijholt , A. and Poppe , R. 11 – 19 . Enschede , , the Netherlands : Centre for Telematics and Information Technology University of Twente. . CTIT Workshop Proceedings WP08–03, Retrieved from http://eprints.eemcs.utwente.nl/13242/01/ecag2008.pdf
  • van Oyen Witvliet , C. and Vrana , S. R. 1995 . Psychophysiological responses as indices of affective dimensions . Psychophysiology , 32 : 436 – 443 . doi:10.1111/j.1469–8986.1995.tb02094.x

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.