920
Views
28
CrossRef citations to date
0
Altmetric
Products and Devices

A Virtual Reality avatar interaction (VRai) platform to assess residual executive dysfunction in active military personnel with previous mild traumatic brain injury: proof of concept

, , , , , , & show all
Pages 758-764 | Received 22 Jul 2016, Accepted 22 Aug 2016, Published online: 28 Sep 2016

References

  • McFadyen BJ, Gagné M-È, Cossette I, et al. Using dual task walking as an aid to assess executive dysfunction ecologically in neurological populations: a narrative review. Neuropsychol Rehabil. 2015;21:1–22.
  • Yogev-Seligmann G, Hausdorff JM, Giladi N. The role of executive function and attention in gait. Mov Disord. 2008;23:329–342.
  • Lee H, Sullivan SJ, Schneiders AG. The use of the dual-task paradigm in detecting gait performance deficits following a sports-related concussion: a systematic review and meta-analysis. J Sci Med Sport. 2013;16:2–7.
  • Register-Mihalik JK, Littleton AC, Guskiewicz KM. Are divided attention tasks useful in the assessment and management of sport-related concussion? Neuropsychol Rev. 2013;23:300–313.
  • McCrory P, Meeuwisse WH, Echemendia RJ, et al. What is the lowest threshold to make a diagnosis of concussion? Br J Sports Med. 2013;47:268–271.
  • Fait P, Swaine B, Cantin J-F, et al. Altered integrated locomotor and cognitive function in elite athletes 30 days postconcussion: a preliminary study. J Head Trauma Rehabil. 2013;28:293–301.
  • Scherer MR, Weightman MM, Radomski MV, et al. Returning service members to duty following mild traumatic brain injury: exploring the use of dual-task and multitask assessment methods. Phys Ther. 2013;93:1254–1267.
  • Rizzo AA, Schultheis M, Kerns KA, et al. Analysis of assets for virtual reality applications in neuropsychology. Neuropsychol Rehabil. 2004;14:207–239.
  • Rose FD, Brooks BM, Rizzo AA. Virtual reality in brain damage rehabilitation: review. Cyberpsychol Behav. 2005;8:241–262.
  • Darekar A, McFadyen BJ, Lamontagne A, et al. Efficacy of virtual reality-based intervention on balance and mobility disorders post-stroke: a scoping review. J Neuroeng Rehabil. 2015;12:46.
  • Deutsch JE, Mirelman A. Virtual reality-based approaches to enable walking for people poststroke. Top Stroke Rehabil. 2007;14:45–53.
  • Edwards J, Vess J, Reger G, et al. The use of virtual reality in the military's assessment of service members with traumatic brain injury: recent developments and emerging opportunities. Appl Neuropsychol: Adult. 2014;21:220–230.
  • Holden MK. Virtual environments for motor rehabilitation: review. Cyberpsychol Behav. 2005;8:187–211.
  • Laver KE, George S, Thomas S, et al. Virtual reality for stroke rehabilitation. Cochrane Libr. 2015;12:CD008349.
  • Moreira MC, de Amorim Lima AM, Ferraz KM, et al. Use of virtual reality in gait recovery among post stroke patients – a systematic literature review. Disabil Rehabil: Assist Technol. 2013;8:357–362.
  • Gérin-Lajoie M, Richards CL, McFadyen BJ. The negotiation of stationary and moving obstructions during walking: anticipatory locomotor adaptations and preservation of personal space. Motor Control. 2005;9:242–269.
  • Roosink M, McFadyen BJ, Hébert LJ, et al. Assessing the perception of trunk movements in military personnel with chronic nonspecific low back pain using a virtual mirror. PLoS One. 2015;10:e0120251.
  • Roosink M, Robitaille N, McFadyen BJ, et al. Real-time modulation of visual feedback on human full-body movements in a virtual mirror: development and proof-of-concept. J Neuroeng Rehabil. 2015;12:2.
  • Witmer BG, Singer MJ. Measuring presence in virtual environments: a presence questionnaire. Presence: Teleoper Virt Environ. 1998;7:225–240.
  • Usoh M, Catena E, Arman S, et al. Using presence questionnaires in reality. Presence: Teleoper Virt Environ. 2000;9:497–503.
  • Kennedy RS, Lane NE, Berbaum KS, et al. Simulator sickness questionnaire: an enhanced method for quantifying simulator sickness. Int J Aviat Psychol. 1993;3:203–220.
  • Jackson PL, Michon P-E, Geslin E, et al. EEVEE: the empathy-enhancing virtual evolving environment. Front Hum Neurosci. 2015;9:112.
  • Glegg SM, Holsti L, Stanton S, et al. Evaluating change in virtual reality adoption for brain injury rehabilitation following knowledge translation. Disabil Rehabil: Assist Technol. 2016. [Epub ahead of print]. doi:10.3109/17483107.2015.1111944.

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.