124
Views
0
CrossRef citations to date
0
Altmetric
Original Research

Usability of a touchscreen assessment tool (TATOO) prototype for clinicians and typically developing children

ORCID Icon, ORCID Icon, ORCID Icon & ORCID Icon
Pages 951-961 | Received 03 Feb 2022, Accepted 12 Oct 2022, Published online: 02 Nov 2022

References

  • Nansen B. Researching young children and mobile media. In: Young children and mobile media. Cham: Palgrave Macmillan; 2020. p. 1–33.
  • Danial-Saad A, Chiari L. A multidisciplinary approach for developing an assessment tool for touch screen devices. Disabil Rehabil: Assist Technol. 2018;13(8):745–753.
  • Cáliz D, Ravivanpong P, Schankin A, et al. Examining the usability of touchscreen gestures for adults with DS. J Reliable Intell Environ. 2021;7(4):355–380.
  • Rideout VJ. Zero to eight: children’s media use in America. United States of America: Common sense media research study, Common Sense (Website), 2013.https://www.commonsensemedia.org/research/zero-to-eight-childrens-media-use-in-america-2013
  • OfCom. Children and parents: media use and attitudes report. London: OfCom; 2020.
  • Dempsey A, Barton A, Duncan A. Differences in performance on developmental tasks in young children across digital and paper-based modalities: a feasibility trial. J Dev Behav Pediatr. 2018;39(9):726–735.
  • Genc Z. Parents’ perceptions about the mobile technology use of preschool aged children. Procedia-Soc Behav Sci. 2014;146:55–60.
  • Reychav I, Wu D. Mobile collaborative learning: the role of individual learning in groups through text and video content delivery in tablets. Comput Hum Behav. 2015;50:520–534.
  • Merchant G. Keep taking the tablets: iPads, story apps and early literacy. Aust J Lang Literacy. 2015;38:3–11.
  • Neumann M. Using tablets and apps to enhance emergent literacy skills in young children. Early Child Res Q. 2018;42:239–246.
  • Tarasuik J, Strouse G, Kaufman J. Touch screen tablets touching children’s lives. Lausanne: Frontiers Media SA; 2018.
  • Michael Cohen Group & US Department of Education. Young children, apps and iPad. New York (NY): Michael Cohen Group; 2011. http://mcgrc.com/wp-content/uploads/2012/06/ipad-study-cover-page-report-mcg-info_new-online.pdf
  • Marsh J, Yamada-Rice D, Bishop J, et al. Exploring play and creativity in pre-schoolers’ use of apps: technology and play. Econ Soc Res Council. 2015;1–71.
  • Dunn J, Gray C, Moffett P, et al. It’s more funner than doing work: children’s perspectives on using tablet computers in the early years of school. Early Child Dev Care. 2018;188(6):819–831.
  • Clarke L, Abbott L. Young pupils’, their teachers’ and classroom assistants’ experiences of iPads in a Northern Ireland school: four and five years old, who would have thought they could do that? Br J Educ Technol. 2016;47(6):1051–1064. Advance online publication.
  • Van 't Hooft M. The potential of mobile technologies to connect teaching and learning inside and outside of the classroom. In: Mouza C, Lavigne N, editors. Emerging technologies for the classroom: exploration in the learning sciences, instructional systems and performance technologies. New York (NY): Springer Science & Business Media; 2013.
  • Dore RA, Logan J, Lin T-J, et al. Associations between children’s media use and language and literacy skills. Front Psychol. 2020;11:1734.
  • Sharkins KA, Newton AB, Albaiz NEA, et al. Preschool children’s exposure to media, technology, and screen time: perspectives of caregivers from three early childcare settings. Early Childhood Educ J. 2016;44(5):437–444.
  • Oliemat E, Ihmeideh F, Alkhawaldeh M. The use of touchscreen tablets in early childhood: children’s knowledge, skills, and attitudes towards tablet technology. Child Youth Serv Rev. 2018;88:591–597.
  • Cristia A, Seidl A. Parental reports on touch screen use in early childhood. PLoS One. 2015;10:0128338.
  • Azah N, Aziz A, Syuhada N, et al. Selection of touch gestures for children’s. Int J Adv Comput Sci Appl. 2014;5(4):97–102.
  • Hiniker A, Sobel K, Hong SR, et al. 2015, June. Touchscreen prompts for preschoolers: designing developmentally appropriate techniques for teaching young children to perform gestures. In Proceedings of the 14th International Conference on Interaction Design and Children; p. 109–118.
  • Vatavu RD, Cramariuc G, Schipor DM. Touch interaction for children aged 3 to 6 years: experimental findings and relationship to motor skills. Int J Hum Comput Stud. 2015;74:54–76.
  • Grinstein O. Comparison between touchscreen and mouse input devices by typically developing children aged 30-60 months [Master’s Thesis]. University of Haifa; 2019.
  • Anthony L, Brown Q, Nias J, et al. Interaction and recognition challenges in interpreting children’s touch and gesture input on mobile devices. In Proceedings of the 2012 ACM International Conference on Interactive Tabletops and Surfaces; 2012. p. 225–234.
  • Zhigang F, Weibin L, Jie X. A structure for children-oriented human computer interaction. Fourth Int Workshop Adv Comp Intell. 2011;2011:205–208.
  • Kagohara DM. Three students with developmental disabilities learn to operate an iPod to access age-appropriate entertainment videos. J Behav Educ. 2011;20(1):33–43.
  • Gentry T, Lau S, Molinelli A, et al. The Apple iPod touch as a vocational support aid for adults with autism: three case studies. J Vocat Rehabil. 2012;37(2):75–85.
  • Trewin S, Swart C, Pettick D. Physical accessibility of touchscreen smartphones. In: Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility; 2013. p. 1–8.
  • National Council on Disability. NCD Statement on the Convention on the Rights of Persons with Disabilities (CRPD); 2014. http://www.ncd.gov/publications/2014/07142014/
  • Burgstahler S, Comden D, Lee SM, et al. Computer and cell phone access for individuals with mobility impairments: an overview and case studies. NeuroRehabilitation. 2011;28(3):183–197.
  • Lindén A, Lexell J, Larsson Lund M. Improvements of task performance in daily life after acquired brain injury using commonly available everyday technology. Disabil Rehabil Assist Technol. 2011;6(3):214–224.
  • Cardon TA. Teaching caregivers to implement video modeling imitation training via iPad for their children with autism. Res Autism Spectrum Disord. 2012;6(4):1389–1400.
  • Pitchford NJ, Outhwaite LA. Can touch screen tablets be used to assess cognitive and motor skills in early years primary school children? A cross-cultural study. Front Psychol. 2016;7:1666.
  • Danial-Saad A, Chiari L, Benvenisti Y, et al. “Touch-screen assessment tool" (TATOO), an assessment tool based on the expanded conceptual model of frailty. In: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Vol. 11369, 2019.
  • Elboim-Gabyzon M, Danial-Saad A. Correlation between the ability to manipulate a touchscreen device and hand strength and manual dexterity among community-living older individuals. IJERPH. 2021;18(17):9408.
  • Elboim-Gabyzon M, Weiss PL, Danial-Saad A. Effect of age on the touchscreen manipulation ability of community-dwelling adults. IJERPH. 2021;18(4):2094.
  • Kreitzberg CB. The LUCID framework: an introduction. Princeton Junction (NJ): Cognetics Corporation; 2008.
  • Costa AP, Reis LP, Loureiro MJ. Lessons learned on developing educational systems using a hybrid user centered methodology. In: New contributions in information systems and technologies. Cham: Springer; 2015. p. 213–222.
  • Danial-Saad A, Kuflik T, Weiss PL, et al. Usability of clinical decision support system as a facilitator for learning the assistive technology adaptation process. Disabil Rehabil Assist Technol. 2016;11(3):188–194.
  • Kirshner S, Weiss PL, Tirosh E. Meal-maker: a virtual meal preparation environment for children with cerebral palsy. Eur J Spec Needs Educ. 2011;26(3):323–336.
  • Rosen R, Weiss PL, Zancanaro M, et al. Usability of video modeling computer application for vocational training of adolescents with autism spectrum disorders. Br J Occup Ther. 2017;80(4):208–215.
  • Muras JA, Stokes EK, Cahill V. Assistive technology in everyday living – a user survey of people with Parkinson’s disease. TAD. 2009;20(4):271–282.
  • O’Sullivan D, Doyle J, Michalowski W, et al. Expanding usability analysis with intrinsic motivation concepts to learn about CDSS adoption: a case study. Health Policy Technol. 2014;3(2):113–125.
  • Six JM, Macefield R. How to determine the right number of participants for usability studies. San Francisco (CA): UXmatters; 2016.
  • O'Malley G, Dowdall G, Burls A, et al. Exploring the usability of a mobile app for adolescent obesity management. JMIR Mhealth Uhealth. 2014;2(2):e29.
  • Kizony R, Katz N, Rand D, et al. Short feedback questionnaire (SFQ) to enhance client-centered participation in virtual environments. Cyberpsychol Behav. 2006;9(6):687–688. ‏
  • Witmer BG, Singer MJ. Measuring presence in virtual environments: a presence questionnaire. Presence. 1998;7(3):225–240.
  • Brooke J. SUS: a quick and dirty usability scale. In: Jordan PW, Thomas B, Weerdmeester BA, McClelland AL, editors. Usability evaluation in industry. London: Taylor and Francis; 1996. p. 189–194.
  • Borsci S, Federici S, Lauriola M. On the dimensionality of the system usability scale: a test of alternative measurement models. Cogn Process. 2009;10(3):193–197.
  • Khosravi P, Rezvani A, Wiewiora A. The impact of technology on older adults’ social isolation. Comput Hum Behav. 2016;63:594–603.
  • Baber C, Haniff DJ, Woolley SI. Contrasting paradigms for the development of wearable computers. IBM Syst J. 1999;38(4):551–565.
  • Nielson J. Usability engineering. San Diego (CA): Morgan Kaufmann; 1993.
  • Thimbleby H. Understanding user centred design (UCD) for people with special needs. In: Proceedings of the 11th International Conference on Computers Helping People with Special Needs. Springer, Berlin, Heidelberg; 2008. p. 1–17.
  • Wang B, Teng C, Chen H. Using iPad to facilitate English vocabulary learning. IJIET. 2015;5(2):100–104.
  • Srinath S, Jacob P, Sharma E, et al. Clinical practice guidelines for assessment of children and adolescents. Indian J Psychiatry. 2019;61(Suppl 2):158.
  • Popović MD, Kostić MD, Rodić SZ, et al. Feedback-mediated upper extremities exercise: increasing patient motivation in poststroke rehabilitation. Biomed Res Int. 2014;2014:520374.
  • Bangor A, Kortum PT, Miller JT. An empirical evaluation of the system usability scale. Int J Hum-Comput Interact. 2008;24(6):574–594.
  • Schultheis MT, Rebimbas J, Mourant R, et al. Examining the usability of a virtual reality driving simulator. Assist Technol. 2007;19(1):1–10.
  • Gierach J, editor. Assessing students need for assistive technology. Milton (WI): CESA; 2009. p. 2.
  • Giles GM, Edwards DF, Baum C, et al. Making functional cognition a professional priority. Am J Occup Ther. 2020;74(1):7401090010p1–7401090010p6.
  • Norman DA. The design of everyday things. New York (NY): Doubleday; 1988.
  • McKnight L, Cassidy B. Children’s interaction with mobile touch-screen devices: experiences and guidelines for design. In: Social and organizational impacts of emerging mobile devices: evaluating use. London: IGI Global; 2012. p. 72–89.

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.