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Original Articles

A GPU-Based Method to Approximate Acoustical Reflectivity

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Pages 210-215 | Received 26 Jan 2010, Accepted 19 Aug 2011, Published online: 08 Nov 2011

References

  • Cowan , B. and Kapralos , B. 2010 . GPU-Based Real-Time Acoustical Occlusion Modeling . Virtual Reality , 14 ( 3 ) : 183 – 196 . [Cowan and Kapralos 10]
  • Greene , N. 1986 . Environment Mapping and Other Applications of World Projections . IEEE Computer Graphics and Applications , 6 ( 11 ) : 21 – 29 . [Greene 86]

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