References
- Amabile, T. M. (1982). Social psychology of creativity: A consensual assessment technique. Journal of Personality and Social Psychology, 43(5), 997–1013. https://doi.org/https://doi.org/10.1037/0022-3514.43.5.997
- Amoroso, D. L., & Couger, D. (1995). Developing information systems with creativity techniques: An exploratory study 28th Annual Hawaii International Conference on System Sciences 3-6 January Wailea, HI, USA. , 4 (IEEE), 720–728. https://doi.org/https://doi.org/10.1109/HICSS.1995.375676.
- Amoroso, D. L., & Eriksson, I. V. (2000). Use of content analysis for studying the creativity construct in the context of technology-rich applications 33rd Annual Hawaii International Conference on System Sciences 4 -7 January Maui, HI, USA. , 8 (IEEE), 7041–7052. https://doi.org/https://doi.org/10.1109/HICSS.2000.926931.
- Beghelli, A., & Jones, S. (2020). On the novelty of software products. Sixth International Conference on Design Creativity (ICDC 2020), 2020, 26-28 August Oulu, Finland (The Design Society).
- Besemer, S., & Treffinger, D. (1981). Analysis of creative products: Review and synthesis. The Journal of Creative Behavior, 15(3), 158–178. https://doi.org/https://doi.org/10.1002/j.2162-6057.1981.tb00287.x
- Boden, M. A. (2004). The creative mind: Myths and mechanisms. Routledge, Taylor & Francis Group.
- Brown, D. C. (2021). A brief review of approaches to design novelty assessment. Retrieved September 28, 2021, from https://ftp.cs.wpi.edu/pub/techreports/pdf/21-03.pdf
- Cooper, E. (1991). A critique of six measures for assessing creativity. The Journal of Creative Behavior, 25(3), 194–204. https://doi.org/https://doi.org/10.1002/j.2162-6057.1991.tb01370.x
- Couger, J., & Dengate, G. (1992). Measurement of creativity of I.S. products 25th Hawaii International Conference on Systems Sciences 7-10 January Kauai, HI, USA. , 4 (IEEE), 288–298. https://doi.org/https://doi.org/10.1109/HICSS.1992.183347
- Dean, D., Hender, J., Rodgers, T., & Santanen, E. (2006). Identifying quality, novel, and creative ideas: Constructs and scales for idea evaluation. Journal of the Association for Information Systems, 7(10), 646–699. https://doi.org/https://doi.org/10.17705/1jais.00106
- Diaz Canedo, E., Acco Tives, E., Bogo Marioti, M., Fagundes, F., & Siqueira De Cerquiera, J. A. (2019). Barriers faced by women in software development projects. Information, 10(10), 309. https://doi.org/https://doi.org/10.3390/info10100309
- Dierich, J., Benedek, M., Jauk, E., & Neubauer, A. (2015). Are creative ideas novel and useful? Psychology of Aesthetics, Creativity, and the Arts, 9(1), 35–40. https://doi.org/https://doi.org/10.1037/a0038688
- Fiorineschi, L., & Rotini, F. (2021). Novelty metrics in engineering design. Journal of Engineering Design 32 (11) , 590–620. https://doi.org/https://doi.org/10.1080/09544828.2021.1928024
- International Organization for Standardization. (2019). Ergonomics of human-system interaction - Part 210: Human-centred design for interactive systems. Retrieved September 28, 2021, from https://www.iso.org/obp/ui/#iso:std:iso:9241:-210:ed-2:v1:en
- Jagtap, S. (2016). Assessing design creativity: Refinements to the novelty assessment method. 14th International Design Conference 16-19 May (The Design Society) Cavtat, Dubrovnik, Croatia (pp. 1045–1054).
- Jagtap, S. (2019). Design creativity: Refined method for novelty assessment. International Journal of Design Creativity and Innovation, 7(1–2), 99–115. https://doi.org/https://doi.org/10.1080/21650349.2018.1463176
- Kietzmann, J., Lee, L. W., McCarthy, I. P., & Kietzmann, T. C. (2020). Deepfakes: Trick or treat? Business Horizons, 63(2), 135–146. https://doi.org/https://doi.org/10.1016/j.bushor.2019.11.006
- Kruger, A., Matthee, M., & Turpin, M. (2017) Information systems as creative products: What are industry’s expectations? Annual Conference of the Southern African Computers Lecturer´s Association 3-5 July Magaliesburg, South Africa (: Springer) (pp. 147–161). https://doi.org/https://doi.org/10.1007/978-3-319-69670-6_10
- Kuzmickaja, I., Wang, X., Graziotin, D., Dodero, G., & Abrahamsson, P. (2015). In need of creative mobile service ideas? Forget adults and ask young children. SAGE Open, 5(3), 1–13. https://doi.org/https://doi.org/10.1177/2158244015601719
- Lopez-Mesa, B., & Vidal, R. (2006) Novelty metrics in engineering design experiments. 9th international design conference DESIGN 2006 15-18 May (The Design Society) Dubrovnik, Croatia.
- MacCrimmon, K. R., & Wagner, C. (1994). Stimulating Ideas Through Creative Software. Management Science, 40(11), 1514–1532. https://doi.org/https://doi.org/10.1287/mnsc.40.11.1514
- Mohanani, R., Ram, P., Lasisi, A., Ralph, P., & Turhan, B. (2017). Perceptions of creativity in software engineering research and practice, 43rd Euromicro conference on software engineering and advanced applications 30 Aug - 1 Sept (IEEE) Vienna, Austria (pp. 210–217). https://doi.org/https://doi.org/10.1109/SEAA.2017.21.
- Müller, S., & Ulrich, F. (2013). Creativity and information systems in a hypercompetitive environment: A literature review. Communications of the Association for Information Systems, 32(7), 175–200. https://doi.org/https://doi.org/10.17705/1CAIS.03207
- Norman, D. A., & Verganti, R. (2014). Incremental and radical innovation: Design research vs. technology and meaning change. Design Issues, 30(1), 78–96. https://doi.org/https://doi.org/10.1162/DESI_a_00250
- Oman, S. K., Tumer, I. Y., Wood, K., & Seepersad, C. (2013). A comparison of creativity and innovation metrics and sample validation through in-class design projects. Research in Engineering Design, 24(1), 65–92. https://doi.org/https://doi.org/10.1007/s00163-012-0138-9
- Rhodes, M. (1961). An analysis of creativity. The Phi Delta Kappan, 7(42), 305–310. http://www.jstor.org/stable/20342603
- Rose, J., & Furneaux, B. (2016). Innovation drivers and outputs for software firms: Literature review and concept development. Advances in Software Engineering, 2016, 1–25. https://doi.org/https://doi.org/10.1155/2016/5126069
- Runco, M., & Charles, R. E. (1993). Judgments of originality and appropriateness as predictors of creativity. Personality and Individual Differences, 15(5), 537–546. https://doi.org/https://doi.org/10.1016/0191-8869(93)90337-3
- Sarkar, P., & Chakrabarti, A. (2011). Assessing design creativity. Design Studies, 32(4), 348–383. https://doi.org/https://doi.org/10.1016/j.destud.2011.01.002
- Shah, J. J. , & Vargas-Hernandez, N. (2003). Metrics for measuring ideation effectiveness. Design Studies, 24(2), 111–134. https://doi.org/https://doi.org/10.1016/S0142-694X(02)00034-0
- Toh, C. A., & Miller, S. R. (2014). The impact of example modality and physical interactions on design creativity. Journal of Mechanical Design, 136(9), 091004. https://doi.org/https://doi.org/10.1115/1.4027639
- Zeng, L., Proctor, R. W., & Salvendy, G. (2009). Integration of creativiy into web design. Lecture Notes in Computer Science, Vol 5610 769–776 . https://doi.org/https://doi.org/10.1007/978-3-642-02574-7_86
- Zeng, L., Proctor, R. W., & Salvendy, G. (2012). User-based assessment of website creativity: A review and appraisal. Behaviour & Information Technology, 31(4), 383–400. https://doi.org/https://doi.org/10.1080/01449291003686203