545
Views
60
CrossRef citations to date
0
Altmetric
Articles

Understanding project‐based learning in Second Life with a pedagogy, training, and assessment trio

, &
Pages 157-176 | Received 27 May 2008, Accepted 18 Jun 2008, Published online: 15 Sep 2008

References

  • Akrich , M. 1992 . “ The description of technical objects ” . In Shaping technology/building society: Studies in sociotechnical change , Edited by: Bijker , W. and Law , J. 205 – 224 . Cambridge : MIT Press .
  • Amichai‐Hamburger , Y. and McKenna , K. 2006 . The contact hypothesis reconsidered: Interacting via the Internet . Journal of Computer‐Mediated Communication , 11 (3) : 825 – 843 .
  • Atkinson , R.K. , Mayer , R. and Merrill , M. 2005 . Fostering social agency in multimedia learning: Examining the impact of an animated agent’s voice . Contemporary Educational Psychology , 30 (1) : 117 – 139 .
  • Bateson , M.C. 1993 . Joint performance across cultures: Improvisation in a Persian garden . Text and Performance Quarterly , 13 : 113 – 121 .
  • Brouchoud , J. 2006 . The Arch blog Retrieved December 15, 2007, from http://archsl.wordpress.com/about/
  • Craig , E. . Meta‐perspectives on the metaverse: A blogsphere debate on the significance of Second Life . Paper presented at ED‐MEDIA World Conference on Educational Multimedia, Hypermedia & Telecommunications . Vancouver, Canada. June ,
  • Committee on Facilitating Interdisciplinary Research (CFIR) . 2005 . Facilitating Interdisciplinary Research , Washington, DC : National Academies Press . Retrieved December 20, 2007, from http://www.nap.edu/catalog.php?record_id=11153
  • Dede , C. , Clarke , J. , Ketelhut , D. , Nelson , B. and Bowman , C. . Fostering motivation, learning, and transfer in multi‐user virtual environments . Paper presented at the American Educational Research Association Conference . Montreal, Canada. April ,
  • FitzGerald , S. . Virtual worlds: What are they and why do educators need to pay attention to them? . Paper presented at E‐learning Networks June Online Event . Retrieved July 13, 2007, from http://seanfitz.wikispaces.com/virtualworldsenetworks07
  • Fox , H. 1994 . Listening to the world: Cultural issues in academic writing , Urbana, IL : National Council of Teachers of English .
  • Gartner, Inc. 2007 . “ Gartner says 80 percent of active Internet users will have a “Second Life” in the virtual world by the end of 2011 ” . In Business Wire April 24. Retrieved December 15, 2007, from http://www.businesswire.com/portal/site/google/index.jsp?ndmViewId=news_view&newsId=20070424006287&newsLang=en
  • Gee , J.P. 2003 . What video games have to teach us about learning and literacy , New York : Palgrave Macmillan .
  • Kim , Y. and Baylor , A. 2006 . A social‐cognitive framework for pedagogical agents as learning companions . Educational Technology Research & Development , 54 (6) : 569 – 590 .
  • Kirriemuir , J. and McFarlane , A. 2003 . Literature review in games and learning Retrieved January 5, 2008, from http://www.futurelab.org.uk/resources/documents/lit_reviews/Games_Review.pdf
  • Lamb , G.M. 2006 . “ Real learning in a virtual world ” . In The Christian Science Monitor October 5. Retrieved January 3, 2007, from http://www.csmonitor.com/2006/1005/p13s02‐legn.html
  • Mayer , R.E. , Sobko , K. and Mautone , P. 2003 . Social cues in multimedia learning: Role of speaker’s voice . Journal of Educational Psychology , 95 : 419 – 425 .
  • Mayrath , M.C. , Sanchez , J. , Traphagan , T. , Heikes , J. and Trivedi , A. . Using Second Life in an English course: Designing class activities to address learning objectives . Paper presented at ED‐MEDIA World Conference on Educational Multimedia, Hypermedia & Telecommunications . Vancouver, Canada. June ,
  • McGee , P. . Extreme learning in a virtual (world) learning environment: Who needs pedagogy anyway? . Paper presented at ED‐MEDIA World Conference on Educational Multimedia, Hypermedia & Telecommunications . Vancouver, Canada. June ,
  • Miller , M. and Mansilla , V. 2004 . Thinking across perspectives and disciplines , Good Work Project Report Series, no. 27. #GW‐2027. Cambridge, MA : Harvard Project Zero . Retrieved December 20, 2007, from http://pzweb.harvard.edu/eBookstore/PDFs/GoodWork27.pdf
  • Moreno , R. , Mayerm , R. , Spires , H. and Lester , J. 2001 . The case for social agency in computer‐based teaching: Do students learn more deeply when they interact with animated pedagogical agents? . Cognition and Instruction , 19 (2) : 177 – 213 .
  • Prensky , M. 2006 . Don’t bother me, Mom, I’m learning!: How computer and video games are preparing your kids for 21st century success and how you can help! , St. Paul : Paragon House .
  • Sanchez , J. . A sociotechnical systems analysis of Second Life in an undergraduate English course . Paper presented at ED‐MEDIA World Conference on Educational Multimedia, Hypermedia & Telecommunications . Vancouver, Canada. June ,
  • Soukup , C. 2004 . Multimedia performance in a computer‐mediated community: Communication as a virtual drama . Journal of Computer‐Mediated Communication , 9 (4) Retrieved July 24, 2007, from http://jcmc.indiana.edu/vol9/issue4/soukup.html
  • Steinkuehler , C. and Williams , D. 2006 . Where everybody knows your (screen) name: Online games as “third places.” . Journal of Computer‐Mediated Communication , 11 (4) Retrieved July 24, 2007, from http://jcmc.indiana.edu/vol11/issue4/steinkuehler.html
  • Taussig , M. 1993 . Mimesis and alterity: A particular history of the senses , New York : Routledge .
  • The New Media Consortium and the EDUCAUSE Learning Initiative . 2007 . “ The Horizon Report ” . Retrieved March 20, 2007, from http://www.nmc.org/horizon/2007/report

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.