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Editorial

Virtual geographic environments (VGEs): originating from or beyond virtual reality (VR)?

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Pages 329-333 | Published online: 22 Feb 2018

Keep up to date with the latest research on this topic with citation updates for this article.

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Jinbin Zhang, Jun Zhu, Pei Dang, Jianlin Wu, Yuxuan Zhou, Weilian Li, Lin Fu, Yukun Guo & Jigang You. (2023) An improved social force model (ISFM)-based crowd evacuation simulation method in virtual reality with a subway fire as a case study. International Journal of Digital Earth 16:1, pages 1186-1204.
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Heng Zhang, Wen Zhao, Zujie Han, Jun Zhu, Qing Zhu, Xinwen Ning, Dengke Fan, Hua Wang, Fengpin Jia, Wei Fang, Bin Yang & Weilian Li. (2023) Template-based knowledge reuse method for generating high-speed railway virtual construction scenes. International Journal of Digital Earth 16:1, pages 1144-1163.
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Weilian Li, Jun Zhu, Jan-Henrik Haunert, Lin Fu, Qing Zhu & Youness Dehbi. (2022) Three-dimensional virtual representation for the whole process of dam-break floods from a geospatial storytelling perspective. International Journal of Digital Earth 15:1, pages 1637-1656.
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Michal Rzeszewski & Jeneen Naji. (2022) Literary placemaking and narrative immersion in extended reality virtual geographic environments. International Journal of Digital Earth 15:1, pages 853-867.
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Łukasz Halik & Alexander J. Kent. (2021) Measuring user preferences and behaviour in a topographic immersive virtual environment (TopoIVE) of 2D and 3D urban topographic data. International Journal of Digital Earth 14:12, pages 1835-1867.
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Dayu Yu, Liyu Tang, Fan Ye & Chongcheng Chen. (2021) A virtual geographic environment for dynamic simulation and analysis of tailings dam failure. International Journal of Digital Earth 14:9, pages 1194-1212.
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Weilian Li, Jun Zhu, Lin Fu, Qing Zhu, Yakun Xie & Ya Hu. (2021) An augmented representation method of debris flow scenes to improve public perception. International Journal of Geographical Information Science 35:8, pages 1521-1544.
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Lin Fu, Jun Zhu, Weilian Li, Qing Zhu, Bingli Xu, Yakun Xie, Yunhao Zhang, Ya Hu, Jingtao Lu, Pei Dang & Jigang You. (2021) Tunnel vision optimization method for VR flood scenes based on Gaussian blur. International Journal of Digital Earth 14:7, pages 821-835.
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Yuting Chen, Hui Lin, Ling Xiao, Qi Jing, Lan You, Yulin Ding, Mingyuan Hu & Adam Thomas Devlin. (2021) Versioned geoscientific workflow for the collaborative geo-simulation of human-nature interactions – a case study of global change and human activities. International Journal of Digital Earth 14:4, pages 510-539.
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Zaiyang Ma, Min Chen, Songshan Yue, Beichen Zhang, Zhiyi Zhu, Yongning Wen, Guonian Lü & Mingyue Lu. (2021) Activity-based process construction for participatory geo-analysis. GIScience & Remote Sensing 58:2, pages 180-198.
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Yunhao Zhang, Jun Zhu, Qing Zhu, Yakun Xie, Weilian Li, Lin Fu, Junxiao Zhang & Jianmei Tan. (2020) The construction of personalized virtual landslide disaster environments based on knowledge graphs and deep neural networks. International Journal of Digital Earth 13:12, pages 1637-1655.
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Guoyong Zhang, Jianhua Gong, Yi Li, Jun Sun, Bingli Xu, Dong Zhang, Jieping Zhou, Ling Guo, Shen Shen & Bingxiao Yin. (2020) An efficient flood dynamic visualization approach based on 3D printing and augmented reality. International Journal of Digital Earth 13:11, pages 1302-1320.
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Jingwei Shen, Lan Zhang & Min Chen. (2020) Topological relations between spherical spatial regions with holes. International Journal of Digital Earth 13:4, pages 429-456.
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Yi Li, Bisong Hu, Dong Zhang, Jianhua Gong, Yiquan Song & Jun Sun. (2019) Flood evacuation simulations using cellular automata and multiagent systems -a human-environment relationship perspective. International Journal of Geographical Information Science 33:11, pages 2241-2258.
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